Cartoon character sitting among floating question marks and speech bubbles in a warm studio

Questions

Everything people ask
before their first video.

Short answers about the pipeline, the look, the sound, the export settings and who owns what. If something is still unclear, the fastest answer is usually to run a short project through the studio.

Getting started

Do I need editing software?
No. Scripting, character design, art, narration, music and the final render all happen in the browser. The asset pack exists for people who prefer to finish in Premiere, Resolve or CapCut, but it is optional.
Do I need to know how to draw or animate?
No. Toonqo generates illustrated frames from your script and adds camera moves and transitions on top of them. Your job is picking the story, approving the look and deciding where the emphasis goes.
How long does one video take?
A short video is usually under an hour of hands on time, and most of that is reading and approving. Longer scripts mean more scenes to review and more frames to generate.
What do I actually get at the end?
A finished MP4, a YouTube sized thumbnail, and a zipped asset pack containing every frame, every narration mp3, your music bed and a timing JSON describing the edit.

Look and sound

How do characters stay consistent between frames?
Each cast member gets a locked written description and a reference portrait. Those, combined with a project wide art style, are fed into every frame prompt so the same character keeps the same look across scenes.
Can I change the art style halfway through?
Yes, but frames already drawn keep the old style until you regenerate them. The cleanest approach is to settle the style at the brief stage, then regenerate any stragglers afterwards.
Can I use different voices for different characters?
Yes. Set a narrator for the project, then override the voice on any individual scene. That is enough to give a two hander dialogue distinct sounding sides.
Can I use my own images or music?
You can upload a music bed today, set its level and choose how far it ducks under the narration. Frames are generated per scene and can be regenerated one at a time.

Timing and export

How long can a video be?
Length follows your script. Each scene runs as long as its narration clip, so a longer script simply produces a longer timeline. There is no fixed cap built into the pipeline.
What resolutions and frame rates can I export?
720p, 1080p, 1440p and 4K, at 24, 30 or 60 frames per second. Rendering happens in your browser, so a bigger export takes longer on slower machines.
What transitions are available?
Cut, crossfade, slide, zoom and wipe, plus camera moves such as push in, pull out, pan and drift that turn each still frame into motion.
Can I share a preview before exporting?
Yes. Each project can produce a public share link that plays the assembled preview, which is handy for feedback before you commit to a full render.

Ownership and privacy

Who owns the videos I make?
You do. Toonqo does not claim ownership of your scripts, characters, frames, audio or finished videos. You are responsible for making sure your content follows the rules of wherever you publish it.
Who can see my projects?
Only you, unless you create a share link. Every project, frame and audio clip is scoped to your account and served through short lived signed links.
Can I delete a project and its assets?
Yes. Deleting a project removes its scenes, frames and audio. Anything you already downloaded stays on your machine.
Is my content used to train models?
Your project content is used to run the features you ask for, such as writing a script or drawing a frame. See the privacy page for the full detail on what is stored and where.

Still curious?

Open the studio and take a one line idea through the whole pipeline. Nothing is published until you say so.

Start a video